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build.zig
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207 lines (180 loc) · 6.92 KB
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pub fn build(b: *std.Build) void {
// basic support for running in Visual Studio using ZigVS
const running_in_vs = blk: {
_ = std.process.getEnvVarOwned(b.allocator, "VisualStudioEdition") catch break :blk false;
break :blk true;
};
// tells the build where to find your FATDATA folder
// defaults to ./fatdata
const assets_path = b.option(std.Build.LazyPath, "assets-path", "Path to assets") orelse b.path("fatdata");
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe_mod = b.createModule(.{
.target = target,
.optimize = optimize,
.link_libc = true,
});
// Only sanitize C code when building in Debug mode
// So that release builds are more "stable"
exe_mod.sanitize_c = if (optimize == .Debug) .full else .off;
exe_mod.addIncludePath(b.path("external/Nuklear-4.13.2"));
exe_mod.addCSourceFiles(.{
.flags = &.{ "-fwrapv" },
.files = &.{
"PROJECTS/ROLLER/debug_overlay.c",
"PROJECTS/ROLLER/3d.c",
"PROJECTS/ROLLER/building.c",
"PROJECTS/ROLLER/car.c",
"PROJECTS/ROLLER/carplans.c",
"PROJECTS/ROLLER/cdx.c",
"PROJECTS/ROLLER/colision.c",
"PROJECTS/ROLLER/comms.c",
"PROJECTS/ROLLER/control.c",
"PROJECTS/ROLLER/date.c",
"PROJECTS/ROLLER/drawtrk3.c",
"PROJECTS/ROLLER/engines.c",
"PROJECTS/ROLLER/frontend_config.c",
"PROJECTS/ROLLER/frontend_data.c",
"PROJECTS/ROLLER/frontend_network.c",
"PROJECTS/ROLLER/frontend_screens.c",
"PROJECTS/ROLLER/frontend_select_car.c",
"PROJECTS/ROLLER/frontend_select_disk.c",
"PROJECTS/ROLLER/frontend_select_players.c",
"PROJECTS/ROLLER/frontend_select_track.c",
"PROJECTS/ROLLER/frontend_select_type.c",
"PROJECTS/ROLLER/frontend_util.c",
"PROJECTS/ROLLER/func2.c",
"PROJECTS/ROLLER/func3.c",
"PROJECTS/ROLLER/function.c",
"PROJECTS/ROLLER/graphics.c",
"PROJECTS/ROLLER/horizon.c",
"PROJECTS/ROLLER/loadtrak.c",
"PROJECTS/ROLLER/menu_render.c",
"PROJECTS/ROLLER/menu_render_gpu.c",
"PROJECTS/ROLLER/menu_render_software.c",
"PROJECTS/ROLLER/mouse.c",
"PROJECTS/ROLLER/moving.c",
"PROJECTS/ROLLER/network.c",
"PROJECTS/ROLLER/plans.c",
"PROJECTS/ROLLER/polyf.c",
"PROJECTS/ROLLER/polytex.c",
"PROJECTS/ROLLER/replay.c",
"PROJECTS/ROLLER/roller.c",
"PROJECTS/ROLLER/rollercomms.c",
"PROJECTS/ROLLER/sound.c",
"PROJECTS/ROLLER/svgacpy.c",
"PROJECTS/ROLLER/tower.c",
"PROJECTS/ROLLER/transfrm.c",
"PROJECTS/ROLLER/userfns.c",
"PROJECTS/ROLLER/view.c",
},
});
const exe = b.addExecutable(.{
.name = "roller",
.root_module = exe_mod,
});
switch (target.result.os.tag) {
.windows => {
exe_mod.addCMacro("WILDMIDI_STATIC", "1");
exe.addWin32ResourceFile(.{
.file = b.path("ROLLER.rc"),
});
exe.subsystem = .Windows;
exe.linkSystemLibrary("ws2_32");
exe.linkSystemLibrary("iphlpapi");
},
else => {
exe_mod.addCMacro("__int16", "int16");
exe_mod.addCMacro("_O_RDONLY", "O_RDONLY");
exe_mod.addCMacro("_O_BINARY", "0x200");
},
}
b.installArtifact(exe);
configureDependencies(b, exe, target, optimize);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
run_cmd.setCwd(assets_path);
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run roller");
run_step.dependOn(&run_cmd.step);
if (running_in_vs) {
const cp = b.addInstallDirectory(.{
.source_dir = assets_path,
.install_dir = .bin,
.install_subdir = "",
});
exe.step.dependOn(&cp.step);
}
// copies fatdata directory to the bin folder
// only happens when using `zig build run`
const assets_install = b.addInstallDirectory(.{
.source_dir = assets_path,
.install_dir = .bin,
.install_subdir = "fatdata",
});
run_step.dependOn(&assets_install.step);
// copies wildmidi configuration files to the bin folder
// only happens when using `zig build run`
const wildmidi_config = b.addWriteFiles();
const wildmidi_config_copy = wildmidi_config.addCopyDirectory(b.path("midi"), "midi", .{});
const wildmidi_config_install = b.addInstallDirectory(.{
.source_dir = wildmidi_config_copy,
.install_dir = .bin,
.install_subdir = "midi",
});
run_step.dependOn(&wildmidi_config_install.step);
}
fn configureDependencies(b: *Build, exe: *Compile, target: ResolvedTarget, optimize: OptimizeMode) void {
const exe_mod = exe.root_module;
// build dependencies
const wildmidi = b.dependency("wildmidi", .{
.target = target,
.optimize = optimize,
});
const wildmidi_lib = wildmidi.artifact("wildmidi");
const sdl_image = b.dependency("SDL_image", .{
.target = target,
.optimize = optimize,
});
const sdl_image_lib = sdl_image.artifact("SDL3_image");
const sdl = b.dependency("sdl", .{
.target = target,
.optimize = optimize,
.lto = .none,
});
const sdl_lib = sdl.artifact("SDL3");
const libcdio = b.dependency("libcdio", .{
.target = target,
.optimize = optimize,
});
const libcdio_lib = libcdio.artifact("cdio");
exe_mod.linkLibrary(sdl_lib);
exe_mod.linkLibrary(sdl_image_lib);
exe_mod.linkLibrary(wildmidi_lib);
exe_mod.linkLibrary(libcdio_lib);
const sdl_image_source = sdl_image.builder.dependency("SDL_image", .{
.lto = .none,
});
var cflags = compile_flagz.addCompileFlags(b);
cflags.addIncludePath(sdl.builder.path("include"));
cflags.addIncludePath(sdl_image_source.builder.path("include"));
cflags.addIncludePath(wildmidi.builder.path("include"));
cflags.addIncludePath(libcdio.builder.path("include"));
cflags.addIncludePath(libcdio.builder.path("zig-config"));
cflags.addIncludePath(b.path("external/Nuklear-4.13.2"));
const cflags_step = b.step("compile-flags", "Generate compile flags");
cflags_step.dependOn(&cflags.step);
}
const compile_flagz = @import("compile_flagz");
const std = @import("std");
const ArrayList = std.ArrayListUnmanaged;
const Build = std.Build;
const LazyPath = Build.LazyPath;
const Module = Build.Module;
const ResolvedTarget = Build.ResolvedTarget;
const Step = Build.Step;
const Compile = Step.Compile;
const builtin = std.builtin;
const OptimizeMode = builtin.OptimizeMode;