What happened?
Component is not being set dirty after change of selected class using SubclassSelector.
I am using TriInspector attributes (like ValidateInputAttribute, InfoBoxAttribute) that are dynamically add useful info in an inspector. However, when used with SubclassSelector (+ SerializeReference), there is no redrawing happen. And when SubclassSelector is removed, everything works fine.
Package Version
1.6.1
Unity Version
6000.2.6f2
What happened?
Component is not being set dirty after change of selected class using SubclassSelector.
I am using TriInspector attributes (like ValidateInputAttribute, InfoBoxAttribute) that are dynamically add useful info in an inspector. However, when used with SubclassSelector (+ SerializeReference), there is no redrawing happen. And when SubclassSelector is removed, everything works fine.
Package Version
1.6.1
Unity Version
6000.2.6f2