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Mesh_PrimitiveMode is missing some tests along Points and Lines #371

@stevk

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@stevk
  • We need more points so that the model is visible. Outline a square with 16 points (Whatever fits on two lines)? All have the same normal.

  • Add points with normals. W/o indices. With Texture coords

  • Add Lines w normals

  • Add lines with normals, tangent, normal tex. With Texture coords

Consider grouping all of the extra stuff into one column if things get too wide.

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