- [x] We need more points so that the model is visible. Outline a square with 16 points (Whatever fits on two lines)? All have the same normal. - [ ] Add points with normals. W/o indices. With Texture coords - [ ] Add Lines w normals - [ ] Add lines with normals, tangent, normal tex. With Texture coords Consider grouping all of the extra stuff into one column if things get too wide.
We need more points so that the model is visible. Outline a square with 16 points (Whatever fits on two lines)? All have the same normal.
Add points with normals. W/o indices. With Texture coords
Add Lines w normals
Add lines with normals, tangent, normal tex. With Texture coords
Consider grouping all of the extra stuff into one column if things get too wide.