System Firmware Version
21.1.0
Atmosphere Version
Ryubing 1.3.3
Cobalt Version
1.25.4
Steps to reproduce
- Download zip, put save and mod in correct place.
- Start skirmish
- Select Alear
- Select Piercing Glare. No sprite replacement for Bmap Icon or Marth's icon even though they're the same name as pre-existing ones.
- Leave to go to boot screen. The next steps are to check if addition works, which it does.
- Go to reload game data setting.
- Open the mod folder, where the XML files are.
- In God.xml, have the
IconFaceName="Face_Test" for GID_マルス.
- In Skill.xml, have the
IconBmap="EffectTest" for SID_角の睨み_効果.
- Now confirm to Reload game data.
- Go back to save and do steps 2-4 again.
Details
Both custom mapstatus & mapstatus (godface) sprites can't replace pre-existing sprites.
| Before XML edit |
After XML edit |
 |
 |
The zip contains replacements for all custom sprites Cobalt can run so far, a save file for convenience, and the log. I already checked the other sprites but you can check them too if you want.
Minimal modpack to reproduce the panic
Mapstatus sprites can't replace pre-existing sprites.zip
System Firmware Version
21.1.0
Atmosphere Version
Ryubing 1.3.3
Cobalt Version
1.25.4
Steps to reproduce
IconFaceName="Face_Test"forGID_マルス.IconBmap="EffectTest"forSID_角の睨み_効果.Details
Both custom mapstatus & mapstatus (godface) sprites can't replace pre-existing sprites.
The zip contains replacements for all custom sprites Cobalt can run so far, a save file for convenience, and the log. I already checked the other sprites but you can check them too if you want.
Minimal modpack to reproduce the panic
Mapstatus sprites can't replace pre-existing sprites.zip