C and C++ rule the land of game development, but they're not the only languages roaming around. And as such, we should avoid that any C\C++ smells seep into the ddl syntax.
At the same time we try to not over-focus on C\C++ we should also make an effort to be inclusive to other languages.
This thread will serve more as a pool:
- Which languages and frameworks is everyone using where they see the ddl become useful?
- What additional considerations do you suggest based in your particular development scenario
C and C++ rule the land of game development, but they're not the only languages roaming around. And as such, we should avoid that any C\C++ smells seep into the ddl syntax.
At the same time we try to not over-focus on C\C++ we should also make an effort to be inclusive to other languages.
This thread will serve more as a pool: