Prevent turtles moving beyond the world border#520
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SquidDev wants to merge 1 commit intodan200:masterfrom
Open
Prevent turtles moving beyond the world border#520SquidDev wants to merge 1 commit intodan200:masterfrom
SquidDev wants to merge 1 commit intodan200:masterfrom
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As tiles outside the world border are not ticked, turtles are rendered entirely useless. Furthermore, the turtle animation will never progress resulting in visual glitches. In order to avoid this, we ensure the target position is within the world border when moving to it.
Lupus590
reviewed
Feb 12, 2018
| import dan200.computercraft.shared.util.WorldUtil; | ||
| import net.minecraft.block.Block; | ||
| import net.minecraft.entity.Entity; | ||
| import net.minecraft.util.EnumFacing; |
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Why was this line moved? I assume the move has no effect and just makes the commit a bit messy.
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Because my IDE likes to put things in alphabetical order. I'm going to be honest, I can't really muster the energy to fix it.
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Can one of the admins verify this patch? |
ccserver
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Sep 16, 2019
…urtle-world-border Prevent turtles moving beyond the world border
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As tiles outside the world border are not ticked, turtles are rendered entirely useless. Furthermore, the turtle animation will never progress resulting in visual glitches.
In order to avoid this, we ensure the target position is within the world border when moving to it.