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Support byte-array transfer in JS Interop #21877
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DoneThis issue has been fixedThis issue has been fixedaffected-fewThis issue impacts only small number of customersThis issue impacts only small number of customersarea-blazorIncludes: Blazor, Razor ComponentsIncludes: Blazor, Razor ComponentsenhancementThis issue represents an ask for new feature or an enhancement to an existing oneThis issue represents an ask for new feature or an enhancement to an existing onefeature-blazor-jsinteropThis issue is related to JSInterop in BlazorThis issue is related to JSInterop in Blazorseverity-majorThis label is used by an internal toolThis label is used by an internal tool
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DoneThis issue has been fixedThis issue has been fixedaffected-fewThis issue impacts only small number of customersThis issue impacts only small number of customersarea-blazorIncludes: Blazor, Razor ComponentsIncludes: Blazor, Razor ComponentsenhancementThis issue represents an ask for new feature or an enhancement to an existing oneThis issue represents an ask for new feature or an enhancement to an existing onefeature-blazor-jsinteropThis issue is related to JSInterop in BlazorThis issue is related to JSInterop in Blazorseverity-majorThis label is used by an internal toolThis label is used by an internal tool
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Describe the bug
I am using Quaggajs to read barcodes and want to the image data from the canvas, but when I do this the blazor client disconnects and the JsInterlop throws a canceled task exception. I assume it's because the data is too large?
To Reproduce
This is the code I am using
Further technical details
dotnet --infoVisual studio 2019 professional 16.4.2