Depends on #642, #650. - [ ] Create `LightNode` struct - [ ] Create stub/empty implementation of all `Node` methods - [ ] Add dispatching logic to `node.NewNode` to return `FullNode` or `LightNode` depending on `config.Light` option.
Depends on #642, #650.
LightNodestructNodemethodsnode.NewNodeto returnFullNodeorLightNodedepending onconfig.Lightoption.