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Fix Queued weapons sometimes returning stale data#17

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DasKeifer wants to merge 1 commit intomasterfrom
queued_atk_fix
Open

Fix Queued weapons sometimes returning stale data#17
DasKeifer wants to merge 1 commit intomasterfrom
queued_atk_fix

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@DasKeifer
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Implemented GetQueued which is the basis for all queued attack functions in modloader using memedit and vanilla apis to avoid needed 100% up to date save data. Added in logs for detecting differences to see if the fix is working

@DasKeifer DasKeifer marked this pull request as draft March 31, 2026 02:20
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Right now has debugging logs in it to help validate its working as expected

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Did some testing with meta's pokemon adaptive beast ralts' synchronize.
The issue occurs when the enemy is pushed. The old queued attack implementation does not get updated. With this fix, it now works as expected

@DasKeifer DasKeifer marked this pull request as ready for review April 24, 2026 02:09
…ons in modloader using memedit and vanilla apis to avoid needed 100% up to date save data.
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