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refactor: drop parallel_connections wrapper #920
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,12 +1,10 @@ | ||
| pub mod context; | ||
| pub mod copy; | ||
| pub mod parallel_connection; | ||
| pub mod stream; | ||
|
|
||
| #[cfg(test)] | ||
| mod tests; | ||
|
|
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| pub use context::StreamContext; | ||
| pub use copy::CopySubscriber; | ||
| pub use parallel_connection::ParallelConnection; | ||
| pub use stream::StreamSubscriber; |
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That's not true.
send_onedoes a buffered write only if there is space in the buffer. Once that space runs out, it will flush the data to the socket.With copy, where it writes a lot of data, this happens very frequently. This part definitely needs to be parallelized.
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you are right about
send_one.but at the end that's the same
send_onein the listener that will block the listener loop when the io buffer is full. So by usingParallelConnectionwe are defining additional buffer (channel) above that. And there is third buffer above it inside thecopy_data.The task offloading can help there to not block reading from the source while writing to the destination, but the computation cost should be the same (basically higher due to additional machinery).
My bet that's the size of the buffer is the important part since with enough size we can achieve parallel reading and writing. Where is this buffer is defined that's not important.
So, anyway, need to test and benchmark it.