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  1. threadgroup_bitonic_sort_hlsl threadgroup_bitonic_sort_hlsl Public

    An HLSL implementation of a thread group wide bitonic sort for GPU

    C

  2. Unity-FrustumCulling Unity-FrustumCulling Public

    Forked from reinsteam/Unity-FrustumCulling

    An example frustum culling implemented using Unity Burst compiler and native plugin

    C# 5

  3. bit_cast_hlsl bit_cast_hlsl Public

    The HLSL header file implementing bit_cast<T> to support casts between scalar and vector 16-bit and 32-bit types

    HLSL 6

  4. tta_assert tta_assert Public

    A single-header assert implementation with extra macros and minimal unit-test building blocks

    C++ 1