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pullup#6

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theredstoner merged 26 commits intotheredstoner:masterfrom
Avanatiker:master
Dec 29, 2020
Merged

pullup#6
theredstoner merged 26 commits intotheredstoner:masterfrom
Avanatiker:master

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theredstoner and others added 26 commits December 23, 2020 23:46
- fillInventory: Mine E-chests until the user's inventory is full
- infinite: Continually mine E-chests until we run out
INIFITE mode overrides the stack-tracking logic. We can move some
duplicated code out of the conditional.
* Cleaned up old codes

* Added connection to ExecuteEvent

* Added getHitVec(), added side parameter to getNeighbour

* Fixed SafeWalk disabling view bobbing

* Rewrote Scaffold

* Added spoof hotbar

* Added max range option

* Added tower mode

* Fixed hotbar spoofing

* Get tower mode actually work on other servers

* Added sneak option
We changed from using thread to using Thread (with a capitol T). thread
does not require calling .start(), Thread does.
I added extra parameters to this function call but they are unneeded and
cause ViewLock mode to fail.
- Replace an assignment to an addition
- Take into account the fact that every 64 ender chests gives us an
additional slot to fill
Add fillInventory and infinite mode to AutoObsidian
@theredstoner theredstoner merged commit 1e6e06b into theredstoner:master Dec 29, 2020
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4 participants