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Re-introduce Desktop integration tests#16017

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JunielKatarn merged 62 commits intomicrosoft:mainfrom
jurocha-ms:desk-it-fabric
Apr 22, 2026
Merged

Re-introduce Desktop integration tests#16017
JunielKatarn merged 62 commits intomicrosoft:mainfrom
jurocha-ms:desk-it-fabric

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@JunielKatarn JunielKatarn commented Apr 21, 2026

Description

Introduce JavaScript-driven integration tests for the Desktop DLL (react-native-win32.dll).
They are partially based on Facebook React Native's RNTesterIntegrationTests, but are new architecture-compliant.

Type of Change

  • New feature (non-breaking change which adds functionality)

Why

#15371 Removed necessary tests for the Desktop DLL coverage, bug investigation and experimentation.

What

Added updated test infrastructure (compliant with the bridgeless architecture) for the RNTesterIntegrationTest harness.
It supports headless (non-GUI) module consumption in JavaScript delivered by React Native's Metro bundler.

Note: All GUI functionality is stubbed, which added to the size and file count in this PR.

See added type diagram:
image

Extra

  • Allow setting the HermesPackageName MSBuild property. This allows using the "fat" NuGet package which includes PDBs.
  • Refactor CI support function Invoke-WebRequestWithRetry into a reusable script.
  • Install Windows App SDK Runtime on build agents to support its initialization from the Desktop integration test project.

Testing

Defined test class RNTesterHeadlessTests and a minimal DummyTest case.
Remaining tests deleted by #15371 will be restored in subsequent PRs.

Microsoft Reviewers: Open in CodeFlow

Comment thread vnext/Desktop.IntegrationTests/Application.manifest Outdated
Comment thread vnext/Desktop.IntegrationTests/React.Windows.Desktop.IntegrationTests.vcxproj Outdated
@JunielKatarn JunielKatarn requested a review from vmoroz April 21, 2026 00:30
Comment thread PR.md Outdated
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github-actions Bot commented Apr 21, 2026

Performance Test Results

Branch: desk-it-fabric
Commit: 3db5ac0e
Time: 2026-04-22T01:53:47.532Z
Tests: 161/161 passed

✅ Passed

161 scenario(s) across 28 suite(s) — no regressions

SectionList

Scenario Mean Median StdDev Renders vs Baseline
SectionList mount 6.70ms 6.50ms ±1.83ms 1 +30.0%
SectionList unmount 0.20ms 0.00ms ±0.42ms 0 +0.0%
SectionList rerender 12.80ms 12.00ms ±2.53ms 2 +14.3%
SectionList with-3-sections-15-items 6.00ms 6.00ms ±1.25ms 1 +9.1%
SectionList with-5-sections-50-items 6.20ms 6.00ms ±1.75ms 1 +0.0%
SectionList with-10-sections-200-items 6.00ms 6.00ms ±1.49ms 1 +9.1%
SectionList with-20-sections-200-items 6.10ms 5.00ms ±2.56ms 1 +0.0%
SectionList with-section-separator 2.10ms 2.00ms ±0.57ms 1 +0.0%
SectionList with-item-separator 2.80ms 2.50ms ±1.23ms 1 +25.0%
SectionList with-header-footer 1.90ms 2.00ms ±0.57ms 1 +0.0%
SectionList with-section-footer 2.30ms 2.50ms ±0.82ms 1 +25.0%
SectionList with-sticky-section-headers 1.80ms 2.00ms ±0.42ms 1 +0.0%
SectionList with-empty-list 0.60ms 1.00ms ±0.52ms 1 +0.0%
SectionList with-50-sections-1000-items 2.40ms 2.00ms ±0.52ms 1 +0.0%

FlatList

Scenario Mean Median StdDev Renders vs Baseline
FlatList mount 4.40ms 4.50ms ±1.26ms 1 +12.5%
FlatList unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
FlatList rerender 11.80ms 11.50ms ±1.99ms 2 +27.8%
FlatList with-10-items 4.70ms 5.00ms ±0.67ms 1 +25.0%
FlatList with-100-items 5.70ms 5.50ms ±1.83ms 1 +10.0%
FlatList with-500-items 5.00ms 5.00ms ±1.05ms 1 +25.0%
FlatList with-1000-items 5.40ms 4.50ms ±1.78ms 1 +12.5%
FlatList horizontal 4.20ms 4.00ms ±0.92ms 1 -20.0%
FlatList with-separator 2.40ms 2.00ms ±1.65ms 1 +0.0%
FlatList with-header-footer 1.70ms 2.00ms ±0.48ms 1 +0.0%
FlatList with-empty-list 0.50ms 0.50ms ±0.53ms 1 +0.0%
FlatList with-get-item-layout 1.80ms 2.00ms ±0.63ms 1 +100.0%
FlatList inverted 2.60ms 2.00ms ±1.96ms 1 +33.3%
FlatList with-num-columns 3.70ms 3.50ms ±1.06ms 1 +16.7%

TouchableOpacity

Scenario Mean Median StdDev Renders vs Baseline
TouchableOpacity mount 1.10ms 1.00ms ±0.32ms 1 +0.0%
TouchableOpacity unmount 0.10ms 0.00ms ±0.32ms 0 +0.0%
TouchableOpacity rerender 1.10ms 1.00ms ±0.57ms 2 +0.0%
TouchableOpacity custom-active-opacity 0.70ms 1.00ms ±0.48ms 1 +0.0%
TouchableOpacity disabled 0.60ms 1.00ms ±0.52ms 1 +0.0%
TouchableOpacity with-all-handlers 0.70ms 1.00ms ±0.48ms 1 +0.0%
TouchableOpacity with-hit-slop 0.70ms 1.00ms ±0.48ms 1 +0.0%
TouchableOpacity with-delay 0.80ms 1.00ms ±0.42ms 1 +0.0%
TouchableOpacity nested 1.50ms 1.50ms ±0.53ms 1 +50.0%
TouchableOpacity multiple-10 6.60ms 6.00ms ±2.16ms 1 +0.0%
TouchableOpacity multiple-50 32.27ms 30.00ms ±8.60ms 1 +3.4%
TouchableOpacity multiple-100 56.47ms 53.00ms ±28.68ms 1 +6.0%

ScrollView

Scenario Mean Median StdDev Renders vs Baseline
ScrollView mount 0.50ms 0.50ms ±0.53ms 1 +Infinity%
ScrollView unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
ScrollView rerender 0.60ms 1.00ms ±0.52ms 2 +0.0%
ScrollView children-20 3.33ms 3.00ms ±1.40ms 1 -25.0%
ScrollView children-100 17.00ms 16.00ms ±3.05ms 1 +0.0%
ScrollView horizontal 4.00ms 4.00ms ±1.15ms 1 +0.0%
ScrollView sticky-headers 2.90ms 3.00ms ±1.10ms 1 +0.0%
ScrollView scroll-indicators 0.90ms 1.00ms ±0.32ms 1 +0.0%
ScrollView nested 1.60ms 1.50ms ±0.70ms 1 +50.0%
ScrollView content-container-style 1.10ms 1.00ms ±1.45ms 1 +0.0%
ScrollView children-500 20.40ms 20.00ms ±2.72ms 1 +5.3%

TouchableHighlight

Scenario Mean Median StdDev Renders vs Baseline
TouchableHighlight mount 0.40ms 0.00ms ±0.52ms 1 -100.0%
TouchableHighlight unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
TouchableHighlight rerender 0.60ms 1.00ms ±0.52ms 2 +0.0%
TouchableHighlight custom-underlay-color 0.60ms 1.00ms ±0.52ms 1 +Infinity%
TouchableHighlight custom-active-opacity 0.30ms 0.00ms ±0.48ms 1 +0.0%
TouchableHighlight disabled 0.50ms 0.50ms ±0.53ms 1 +Infinity%
TouchableHighlight with-all-handlers 0.30ms 0.00ms ±0.48ms 1 +0.0%
TouchableHighlight with-hit-slop 0.30ms 0.00ms ±0.48ms 1 +0.0%
TouchableHighlight nested-touchables 0.30ms 0.00ms ±0.48ms 1 -100.0%
TouchableHighlight multiple-touchables-10 2.70ms 3.00ms ±0.67ms 1 +0.0%
TouchableHighlight multiple-touchables-50 13.60ms 13.50ms ±1.17ms 1 +8.0%
TouchableHighlight multiple-touchables-100 24.80ms 23.50ms ±3.71ms 1 +4.4%

Pressable

Scenario Mean Median StdDev Renders vs Baseline
Pressable mount 0.50ms 0.50ms ±0.53ms 1 +Infinity%
Pressable unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
Pressable rerender 0.60ms 1.00ms ±0.52ms 2 +100.0%
Pressable with-all-handlers 0.50ms 0.50ms ±0.53ms 1 +Infinity%
Pressable with-style-function 0.30ms 0.00ms ±0.48ms 1 +0.0%
Pressable disabled 0.20ms 0.00ms ±0.42ms 1 +0.0%
Pressable with-hit-slop 0.40ms 0.00ms ±0.52ms 1 +0.0%
Pressable nested 0.40ms 0.00ms ±0.52ms 1 -100.0%
Pressable multiple-10 3.13ms 3.00ms ±0.35ms 1 +0.0%
Pressable multiple-50 16.20ms 16.00ms ±2.11ms 1 +14.3%
Pressable multiple-100 17.33ms 12.00ms ±10.33ms 1 +0.0%

Modal

Scenario Mean Median StdDev Renders vs Baseline
Modal mount 0.30ms 0.00ms ±0.48ms 1 +0.0%
Modal unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
Modal rerender 0.50ms 0.50ms ±0.53ms 2 +Infinity%
Modal slide-animation 0.40ms 0.00ms ±0.52ms 1 +0.0%
Modal fade-animation 0.20ms 0.00ms ±0.42ms 1 +0.0%
Modal transparent 0.30ms 0.00ms ±0.48ms 1 +0.0%
Modal with-callbacks 0.40ms 0.00ms ±0.52ms 1 +0.0%
Modal rich-content 1.60ms 1.50ms ±0.70ms 1 -25.0%
Modal with-accessibility 0.20ms 0.00ms ±0.42ms 1 +0.0%

Image

Scenario Mean Median StdDev Renders vs Baseline
Image mount 0.30ms 0.00ms ±0.48ms 1 +0.0%
Image unmount 0.10ms 0.00ms ±0.32ms 0 +0.0%
Image rerender 0.30ms 0.00ms ±0.48ms 2 +0.0%
Image with-resize-mode 0.50ms 0.00ms ±1.27ms 1 +0.0%
Image with-border-radius 0.20ms 0.00ms ±0.42ms 1 +0.0%
Image with-tint-color 0.20ms 0.00ms ±0.42ms 1 +0.0%
Image with-blur-radius 0.20ms 0.00ms ±0.42ms 1 +0.0%
Image with-accessibility 0.20ms 0.00ms ±0.42ms 1 +0.0%
Image multiple-10 0.93ms 1.00ms ±0.26ms 1 +0.0%
Image multiple-50 4.93ms 5.00ms ±1.58ms 1 +66.7%
Image multiple-100 9.87ms 8.00ms ±2.64ms 1 +0.0%

ActivityIndicator

Scenario Mean Median StdDev Renders vs Baseline
ActivityIndicator mount 0.20ms 0.00ms ±0.42ms 1 +0.0%
ActivityIndicator unmount 0.50ms 0.00ms ±1.27ms 0 +0.0%
ActivityIndicator rerender 0.30ms 0.00ms ±0.48ms 2 +0.0%
ActivityIndicator size-large 0.20ms 0.00ms ±0.42ms 1 +0.0%
ActivityIndicator size-small 0.20ms 0.00ms ±0.42ms 1 +0.0%
ActivityIndicator with-color 0.20ms 0.00ms ±0.42ms 1 +0.0%
ActivityIndicator not-animating 0.10ms 0.00ms ±0.32ms 1 +0.0%
ActivityIndicator with-accessibility 0.10ms 0.00ms ±0.32ms 1 +0.0%
ActivityIndicator multiple-10 1.00ms 1.00ms ±0.00ms 1 +0.0%
ActivityIndicator multiple-50 4.20ms 4.00ms ±1.08ms 1 +0.0%
ActivityIndicator multiple-100 9.27ms 9.00ms ±2.05ms 1 +28.6%

Switch

Scenario Mean Median StdDev Renders vs Baseline
Switch mount 0.40ms 0.00ms ±0.52ms 1 +0.0%
Switch unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
Switch rerender 0.30ms 0.00ms ±0.48ms 2 -100.0%
Switch value-true 0.10ms 0.00ms ±0.32ms 1 +0.0%
Switch disabled 0.30ms 0.00ms ±0.48ms 1 +0.0%
Switch custom-colors 0.20ms 0.00ms ±0.42ms 1 +0.0%
Switch on-value-change 0.20ms 0.00ms ±0.42ms 1 +0.0%
Switch with-accessibility 0.20ms 0.00ms ±0.42ms 1 +0.0%
Switch multiple-10 2.00ms 2.00ms ±1.20ms 1 +0.0%
Switch multiple-50 11.33ms 11.00ms ±3.48ms 1 +22.2%
Switch multiple-100 21.13ms 20.00ms ±5.45ms 1 +25.0%

Button

Scenario Mean Median StdDev Renders vs Baseline
Button mount 0.80ms 1.00ms ±0.42ms 1 +0.0%
Button unmount 0.10ms 0.00ms ±0.32ms 0 +0.0%
Button rerender 1.10ms 1.00ms ±0.57ms 2 +0.0%
Button disabled 0.60ms 1.00ms ±0.52ms 1 +0.0%
Button with-color 1.10ms 1.00ms ±1.45ms 1 +100.0%
Button with-accessibility 0.50ms 0.50ms ±0.53ms 1 -50.0%
Button multiple-10 6.07ms 6.00ms ±1.58ms 1 +0.0%
Button multiple-50 23.07ms 26.00ms ±8.12ms 1 -3.7%
Button multiple-100 17.67ms 18.00ms ±2.41ms 1 -5.3%

TextInput

Scenario Mean Median StdDev Renders vs Baseline
TextInput mount 0.00ms 0.00ms ±0.00ms 1 +0.0%
TextInput unmount 0.10ms 0.00ms ±0.32ms 0 +0.0%
TextInput rerender 0.30ms 0.00ms ±0.48ms 2 +0.0%
TextInput multiline 0.10ms 0.00ms ±0.32ms 1 +0.0%
TextInput with-value 0.20ms 0.00ms ±0.42ms 1 +0.0%
TextInput styled 0.20ms 0.00ms ±0.42ms 1 +0.0%
TextInput multiple-100 8.80ms 8.00ms ±1.82ms 1 +14.3%

View

Scenario Mean Median StdDev Renders vs Baseline
View mount 0.20ms 0.00ms ±0.42ms 1 +0.0%
View unmount 0.10ms 0.00ms ±0.32ms 0 +0.0%
View rerender 0.30ms 0.00ms ±0.48ms 2 +0.0%
View nested-50 5.20ms 5.00ms ±1.66ms 1 +66.7%
View nested-100 9.27ms 8.00ms ±2.87ms 1 +14.3%
View shadow 0.10ms 0.00ms ±0.32ms 1 +0.0%
View border-radius 0.10ms 0.00ms ±0.32ms 1 +0.0%
View nested-500 19.47ms 13.00ms ±14.27ms 1 +30.0%

Text

Scenario Mean Median StdDev Renders vs Baseline
Text mount 0.20ms 0.00ms ±0.42ms 1 +0.0%
Text unmount 0.00ms 0.00ms ±0.00ms 0 +0.0%
Text rerender 0.10ms 0.00ms ±0.32ms 2 +0.0%
Text long-1000 0.30ms 0.00ms ±0.48ms 1 +0.0%
Text nested 0.30ms 0.00ms ±0.48ms 1 +0.0%
Text styled 0.10ms 0.00ms ±0.32ms 1 +0.0%
Text multiple-100 9.07ms 9.00ms ±1.49ms 1 +28.6%

SectionList.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
SectionList native mount 5.67ms 5.60ms ±0.69ms 1 -13.9%

FlatList.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
FlatList native mount 5.19ms 4.94ms ±0.52ms 1 -46.5%

TouchableHighlight.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
TouchableHighlight native mount 2.02ms 1.96ms ±0.29ms 1 -6.3%

TouchableOpacity.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
TouchableOpacity native mount 2.54ms 2.17ms ±0.63ms 1 -30.9%

Pressable.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
Pressable native mount 2.10ms 1.95ms ±0.34ms 1 -22.4%

ScrollView.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
ScrollView native mount 4.19ms 4.18ms ±0.49ms 1 +3.3%

ActivityIndicator.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
ActivityIndicator native mount 1.52ms 1.42ms ±0.23ms 1 -42.9%

TextInput.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
TextInput native mount 2.43ms 2.35ms ±0.38ms 1 -42.5%

Switch.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
Switch native mount 1.46ms 1.36ms ±0.24ms 1 -21.3%

Button.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
Button native mount 2.46ms 2.19ms ±0.61ms 1 -15.9%

Modal.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
Modal native mount 1.41ms 1.29ms ±0.32ms 1 +5.6%

Image.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
Image native mount 2.16ms 2.11ms ±0.25ms 1 -6.8%

View.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
View native mount 1.51ms 1.38ms ±0.62ms 1 -3.6%

Text.native-perf-test.ts

Scenario Mean Median StdDev Renders vs Baseline
Text native mount 1.62ms 1.60ms ±0.21ms 1 -7.9%

Leverages the Desktop DLL activation factories removing the need to
declare some types in the DLL DEF list which are only required for
testing and otherwise should stay module-private.
@JunielKatarn JunielKatarn requested a review from a team as a code owner April 21, 2026 22:19
@JunielKatarn JunielKatarn enabled auto-merge (squash) April 22, 2026 02:23
@JunielKatarn JunielKatarn merged commit 43abd57 into microsoft:main Apr 22, 2026
32 checks passed
@JunielKatarn JunielKatarn deleted the desk-it-fabric branch April 22, 2026 02:46
JunielKatarn added a commit to jurocha-ms/react-native-windows that referenced this pull request Apr 22, 2026
JunielKatarn added a commit that referenced this pull request Apr 22, 2026
* Update packages locks

* Update node locks

* Add FollyWin32 lock

* Add Prototype

* Try adding IDLs from MSRN

* Update Vars target

* Add manifest, just in case

* Export property bag symbols used by desk ITs

* Grab missing generated includes

* Instantiate msrn:ReactNativeHost

* TODO: Obtain main queue

* Implement TestUIDispatcher

* Define HermesPackageName MSBuild property

* split instance settins instantiation

* Set up bundle source and platform

* Init apartment at class init

* Declare TestReactNativeHostHolder

* Update lock

* Add WinAppSDK dependency

* Bootstrap WinApp runtime

* Implement holder synchronization and UI queue

* Update TestUIDispatcher to user DispatcherQueue

* Update yarn lock

* CallJSFunction: runApplication

* CallJSFunction: unmountApplicationComponentAtRootTag

* Add TestModule.h

* Fix REACT_METHOD declarations

* Implement sendAppEvent

* Implement awaiting logic for TestModule

* Add plumbing to make Dummy test pass

* Add AppState mock

* Place test support types into own compilation units and headers

* Place test support types into own compilation units and headers

* Rename MockCompositionContext -> TestCompositionContext

* Set namespace

* Rename Prototype.cpp to RNTesterHeadlessTests.cpp

* Minor edit

* Remove unused activation code

The test DLL is loaded by testhost.exe, which knows nothing about the
DLL's WinRT classes. The DLL has an embedded manifest (resource ID 2)
that registers activatable WinRT classes (like ReactNativeHost). The
code called CreateActCtxW to load that manifest and ActivateActCtx to
push it onto the thread's activation context stack — so that RoGetActivationFactory could resolve those WinRT types at runtime.

* Use infinite wait for events.

Time limits will be enforceb by CI tasks.

* Add failing condition to DummyTest

* Add class diagram

* Change files

* Remove PR.md

* Remove manifest

* Remove comment

* Implement WinRTActivationShims

Leverages the Desktop DLL activation factories removing the need to
declare some types in the DLL DEF list which are only required for
testing and otherwise should stay module-private.

* clang format

* Remove unused test filter entries

* Rename update CI references to RNTesterHeadlessTests

* Put Windows.h in separate "paragraph"

* Install Windows App SDK Runtime into build agents

* Move checkout step before installers downloads
JunielKatarn added a commit that referenced this pull request Apr 22, 2026
* Update packages locks

* Update node locks

* Add FollyWin32 lock

* Add Prototype

* Try adding IDLs from MSRN

* Update Vars target

* Add manifest, just in case

* Export property bag symbols used by desk ITs

* Grab missing generated includes

* Instantiate msrn:ReactNativeHost

* TODO: Obtain main queue

* Implement TestUIDispatcher

* Define HermesPackageName MSBuild property

* split instance settins instantiation

* Set up bundle source and platform

* Init apartment at class init

* Declare TestReactNativeHostHolder

* Update lock

* Add WinAppSDK dependency

* Bootstrap WinApp runtime

* Implement holder synchronization and UI queue

* Update TestUIDispatcher to user DispatcherQueue

* Update yarn lock

* CallJSFunction: runApplication

* CallJSFunction: unmountApplicationComponentAtRootTag

* Add TestModule.h

* Fix REACT_METHOD declarations

* Implement sendAppEvent

* Implement awaiting logic for TestModule

* Add plumbing to make Dummy test pass

* Add AppState mock

* Place test support types into own compilation units and headers

* Place test support types into own compilation units and headers

* Rename MockCompositionContext -> TestCompositionContext

* Set namespace

* Rename Prototype.cpp to RNTesterHeadlessTests.cpp

* Minor edit

* Remove unused activation code

The test DLL is loaded by testhost.exe, which knows nothing about the
DLL's WinRT classes. The DLL has an embedded manifest (resource ID 2)
that registers activatable WinRT classes (like ReactNativeHost). The
code called CreateActCtxW to load that manifest and ActivateActCtx to
push it onto the thread's activation context stack — so that RoGetActivationFactory could resolve those WinRT types at runtime.

* Use infinite wait for events.

Time limits will be enforceb by CI tasks.

* Add failing condition to DummyTest

* Add class diagram

* Change files

* Remove PR.md

* Remove manifest

* Remove comment

* Implement WinRTActivationShims

Leverages the Desktop DLL activation factories removing the need to
declare some types in the DLL DEF list which are only required for
testing and otherwise should stay module-private.

* clang format

* Remove unused test filter entries

* Rename update CI references to RNTesterHeadlessTests

* Put Windows.h in separate "paragraph"

* Install Windows App SDK Runtime into build agents

* Move checkout step before installers downloads
JunielKatarn added a commit that referenced this pull request Apr 22, 2026
* Re-introduce Desktop integration tests (#16017)

* Update packages locks

* Update node locks

* Add FollyWin32 lock

* Add Prototype

* Try adding IDLs from MSRN

* Update Vars target

* Add manifest, just in case

* Export property bag symbols used by desk ITs

* Grab missing generated includes

* Instantiate msrn:ReactNativeHost

* TODO: Obtain main queue

* Implement TestUIDispatcher

* Define HermesPackageName MSBuild property

* split instance settins instantiation

* Set up bundle source and platform

* Init apartment at class init

* Declare TestReactNativeHostHolder

* Update lock

* Add WinAppSDK dependency

* Bootstrap WinApp runtime

* Implement holder synchronization and UI queue

* Update TestUIDispatcher to user DispatcherQueue

* Update yarn lock

* CallJSFunction: runApplication

* CallJSFunction: unmountApplicationComponentAtRootTag

* Add TestModule.h

* Fix REACT_METHOD declarations

* Implement sendAppEvent

* Implement awaiting logic for TestModule

* Add plumbing to make Dummy test pass

* Add AppState mock

* Place test support types into own compilation units and headers

* Place test support types into own compilation units and headers

* Rename MockCompositionContext -> TestCompositionContext

* Set namespace

* Rename Prototype.cpp to RNTesterHeadlessTests.cpp

* Minor edit

* Remove unused activation code

The test DLL is loaded by testhost.exe, which knows nothing about the
DLL's WinRT classes. The DLL has an embedded manifest (resource ID 2)
that registers activatable WinRT classes (like ReactNativeHost). The
code called CreateActCtxW to load that manifest and ActivateActCtx to
push it onto the thread's activation context stack — so that RoGetActivationFactory could resolve those WinRT types at runtime.

* Use infinite wait for events.

Time limits will be enforceb by CI tasks.

* Add failing condition to DummyTest

* Add class diagram

* Change files

* Remove PR.md

* Remove manifest

* Remove comment

* Implement WinRTActivationShims

Leverages the Desktop DLL activation factories removing the need to
declare some types in the DLL DEF list which are only required for
testing and otherwise should stay module-private.

* clang format

* Remove unused test filter entries

* Rename update CI references to RNTesterHeadlessTests

* Put Windows.h in separate "paragraph"

* Install Windows App SDK Runtime into build agents

* Move checkout step before installers downloads

* Update unbroken/bin.js UNIX mode
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2 participants