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[Android] Fix SafeAreaShouldWorkOnAllShellTabs test failure on API 36#34239

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kubaflo merged 4 commits intodotnet:inflight/currentfrom
praveenkumarkarunanithi:fix-33034-api36
Apr 4, 2026
Merged

[Android] Fix SafeAreaShouldWorkOnAllShellTabs test failure on API 36#34239
kubaflo merged 4 commits intodotnet:inflight/currentfrom
praveenkumarkarunanithi:fix-33034-api36

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Root Cause

During Shell tab navigation animations, views move from off-screen into their final positions (for example, viewLeft < 0 during horizontal movement or elevated viewTop values during vertical movement). The existing logic applied Math.Max(0, position - margin) to account for margins, which clamped negative or small positive values to zero. This erased the signal used to detect that a view was still animating, causing the safe area logic to treat animating views as already settled. As a result, safe area padding was reduced too early during the final animation frames, leading to visible padding jumps.

Description of Change

To preserve correct animation detection, the animation state is now calculated using raw view position values before any margin clamping is applied, ensuring off-screen and in-transition states are not lost. The safe area calculation logic was also reordered so animation checks are evaluated before overlap checks for the left and right edges. This prevents partial padding from being applied when a view is near its final position but still animating. Finally, the animation flags were renamed to viewIsAnimatingHorizontally and viewIsAnimatingVertically for clarity.

Note

The test case SafeAreaShouldWorkOnAllShellTabs already exists on the main branch (Issue33034.cs). It was validated locally on an API 36 emulator to confirm the regression. Before the fix, the test failed due to incorrect safe area padding during Shell tab animations. After applying the fix, the test passes, confirming that safe area padding is correctly maintained throughout the animation cycle.

Tested the behaviour in the following platforms

  • Android
  • Windows
  • iOS
  • Mac

Output Video

Before Issue Fix After Issue Fix
Beforefix_36.mov
AfterFix_36.mov

@dotnet-policy-service dotnet-policy-service Bot added the partner/syncfusion Issues / PR's with Syncfusion collaboration label Feb 25, 2026
@NirmalKumarYuvaraj NirmalKumarYuvaraj added community ✨ Community Contribution area-safearea Issues/PRs that have to do with the SafeArea functionality platform/android labels Feb 25, 2026
@sheiksyedm sheiksyedm marked this pull request as ready for review February 26, 2026 11:38
Copilot AI review requested due to automatic review settings February 26, 2026 11:38
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Pull request overview

Fixes Android safe-area padding instability during Shell tab transition animations (notably impacting the SafeAreaShouldWorkOnAllShellTabs UI test on API 36) by preserving raw view position signals used to detect in-progress animations.

Changes:

  • Computes horizontal/vertical “view is animating” state using raw on-screen coordinates before margin clamping occurs.
  • Reorders left/right edge logic to evaluate animation state before overlap-based partial inset reduction.
  • Renames animation flags for clarity (viewIsAnimatingHorizontally, viewIsAnimatingVertically).

Comment thread src/Core/src/Platform/Android/SafeAreaExtensions.cs Outdated
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github-actions Bot commented Feb 27, 2026

🚀 Dogfood this PR with:

⚠️ WARNING: Do not do this without first carefully reviewing the code of this PR to satisfy yourself it is safe.

curl -fsSL https://github.com/dotnet/maui/main/eng/scripts/get-maui-pr.sh | bash -s -- 34239

Or

  • Run remotely in PowerShell:
iex "& { $(irm https://github.com/dotnet/maui/main/eng/scripts/get-maui-pr.ps1) } 34239"

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MauiBot commented Mar 28, 2026

🚦 Gate - Test Before and After Fix

📊 Expand Full Gate39ebc45 · Merge branch 'main' into fix-33034-api36

Gate Result: ❌ FAILED

Platform: ANDROID · Base: main · Merge base: 794a9fa6

Test Without Fix (expect FAIL) With Fix (expect PASS)
📄 Maui34713 Maui34713 ❌ PASS — 156s ✅ PASS — 41s
🔴 Without fix — 📄 Maui34713: PASS ❌ · 156s

(truncated to last 15,000 chars)

ance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui24472.xaml(41,32): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui24500.xaml(6,28): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui25309.xaml(21,9): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui25871.xaml(14,24): XamlC warning XC0045: Binding: Property "UpdateProgress" not found on "Microsoft.Maui.Controls.Xaml.UnitTests.Maui25871ViewModel". [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui25935.xaml(8,13): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31939.xaml(7,29): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31939.xaml(14,29): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31939.xaml(15,29): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(7,26): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(12,56): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(18,84): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(23,84): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(30,56): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(36,84): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui31995.xaml(44,28): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui32056.xaml(9,9): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui32837.xaml(13,18): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui32924.xaml(14,20): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui32924.xaml(18,20): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui32924.xaml(22,20): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui32924.xaml(27,20): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui33876.xaml(8,20): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui34490.xaml(12,25): XamlC warning XC0045: Binding: Property "BindingContext" not found on "Microsoft.Maui.Controls.Xaml.UnitTests.Maui34490ItemModel". [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui6367.xaml(10,50): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Maui8149.xaml(12,43): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/RefToXamlControl.xaml(7,33): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/SetValue.xaml(20,26): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/SetValue.xaml(52,27): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/SetValue.xaml(53,27): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/WarnOnObsolete.xaml(6,25): XamlC warning XC0618: Property, Property setter or BindableProperty "ObsoleteBP" is deprecated. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/WarnOnObsolete.xaml(6,42): XamlC warning XC0618: Property, Property setter or BindableProperty "ObsoleteProp" is deprecated. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/WarnOnObsolete.xaml(6,61): XamlC warning XC0618: Property, Property setter or BindableProperty "ObsoletePropSetter" is deprecated. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/XReference.xaml(16,4): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/XReference.xaml(21,26): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/XReference.xaml(21,77): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Issues/Gh2007.rtxc.xaml(3,9): XamlC warning XC0022: Binding could be compiled to improve runtime performance if x:DataType is specified. See https://learn.microsoft.com/dotnet/maui/fundamentals/data-binding/compiled-bindings for more information. [/home/vsts/work/1/s/src/Controls/tests/Xaml.UnitTests/Controls.Xaml.UnitTests.csproj]
  Controls.Xaml.UnitTests -> /home/vsts/work/1/s/artifacts/bin/Controls.Xaml.UnitTests/Debug/net10.0/Microsoft.Maui.Controls.Xaml.UnitTests.dll
Test run for /home/vsts/work/1/s/artifacts/bin/Controls.Xaml.UnitTests/Debug/net10.0/Microsoft.Maui.Controls.Xaml.UnitTests.dll (.NETCoreApp,Version=v10.0)
VSTest version 18.0.1 (x64)

Starting test execution, please wait...
A total of 1 test files matched the specified pattern.
[xUnit.net 00:00:00.00] xUnit.net VSTest Adapter v2.8.2+699d445a1a (64-bit .NET 10.0.0)
[xUnit.net 00:00:00.17]   Discovering: Microsoft.Maui.Controls.Xaml.UnitTests
[xUnit.net 00:00:03.97]   Discovered:  Microsoft.Maui.Controls.Xaml.UnitTests
[xUnit.net 00:00:03.98]   Starting:    Microsoft.Maui.Controls.Xaml.UnitTests
[xUnit.net 00:00:05.45]   Finished:    Microsoft.Maui.Controls.Xaml.UnitTests
  Passed BindingWithConverterFromAppResourcesWorksCorrectly(inflator: XamlC) [64 ms]
  Passed BindingWithConverterFromAppResourcesWorksCorrectly(inflator: SourceGen) [2 ms]
  Passed BindingWithConverterFromAppResourcesWorksCorrectly(inflator: Runtime) [69 ms]
  Passed SourceGenCompilesBindingWithConverterToTypedBinding [1 s]
  Passed SourceGenResolvesConverterAtCompileTime_ImplicitResources [26 ms]
  Passed SourceGenResolvesConverterAtCompileTime_ExplicitResourceDictionary [11 ms]

Test Run Successful.
Total tests: 6
     Passed: 6
 Total time: 5.9631 Seconds

🟢 With fix — 📄 Maui34713: PASS ✅ · 41s
  Determining projects to restore...
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Test run for /home/vsts/work/1/s/artifacts/bin/Controls.Xaml.UnitTests/Debug/net10.0/Microsoft.Maui.Controls.Xaml.UnitTests.dll (.NETCoreApp,Version=v10.0)
VSTest version 18.0.1 (x64)

Starting test execution, please wait...
A total of 1 test files matched the specified pattern.
[xUnit.net 00:00:00.00] xUnit.net VSTest Adapter v2.8.2+699d445a1a (64-bit .NET 10.0.0)
[xUnit.net 00:00:00.59]   Discovering: Microsoft.Maui.Controls.Xaml.UnitTests
[xUnit.net 00:00:05.71]   Discovered:  Microsoft.Maui.Controls.Xaml.UnitTests
[xUnit.net 00:00:05.72]   Starting:    Microsoft.Maui.Controls.Xaml.UnitTests
[xUnit.net 00:00:07.20]   Finished:    Microsoft.Maui.Controls.Xaml.UnitTests
  Passed BindingWithConverterFromAppResourcesWorksCorrectly(inflator: XamlC) [65 ms]
  Passed BindingWithConverterFromAppResourcesWorksCorrectly(inflator: SourceGen) [2 ms]
  Passed BindingWithConverterFromAppResourcesWorksCorrectly(inflator: Runtime) [65 ms]
  Passed SourceGenCompilesBindingWithConverterToTypedBinding [1 s]
  Passed SourceGenResolvesConverterAtCompileTime_ImplicitResources [34 ms]
  Passed SourceGenResolvesConverterAtCompileTime_ExplicitResourceDictionary [12 ms]

Test Run Successful.
Total tests: 6
     Passed: 6
 Total time: 8.2888 Seconds

⚠️ Issues found
  • Maui34713 PASSED without fix (should fail) — tests don't catch the bug
📁 Fix files reverted (2 files)
  • eng/pipelines/ci-copilot.yml
  • src/Core/src/Platform/Android/SafeAreaExtensions.cs

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MauiBot commented Mar 28, 2026

🤖 AI Summary

📊 Expand Full Review39ebc45 · Merge branch 'main' into fix-33034-api36
🔍 Pre-Flight — Context & Validation

Issue: #33034 - SafeAreaEdges works correctly only on the first tab in Shell. Other tabs have content colliding with the display cutout in the landscape mode.
PR: #34239 - [Android] Fix SafeAreaShouldWorkOnAllShellTabs test failure on API 36
Platforms Affected: Android (landscape mode, display cutout/notch), specifically on API 36 emulator
Files Changed: 1 implementation (src/Core/src/Platform/Android/SafeAreaExtensions.cs), 2 test files (new XAML unit tests for unrelated issue #34713: Maui34713.xaml, Maui34713.xaml.cs), plus infra/.github changes

Key Findings

Fix Candidates

# Source Approach Test Result Files Changed Notes
PR PR #34239 Move viewIsAnimatingHorizontally detection before margin clamping; reorder left/right animation checks before overlap checks ❌ Gate FAILED (wrong test) SafeAreaExtensions.cs Original PR — Gate ran Maui34713 (unrelated), not SafeAreaShouldWorkOnAllShellTabs

🔧 Fix — Analysis & Comparison

Fix Candidates

# Source Approach Test Result Files Changed Notes
1 try-fix (opus-4.6) Single global isViewAnimating flag from pre-margin raw coords; short-circuits all overlap logic when animating ✅ PASS SafeAreaExtensions.cs (+98/-129) Largest diff; simplifies per-edge branches
2 try-fix (sonnet-4.6) Remove Math.Max(0,...) clamp from viewLeft + add viewLeft < 0 to viewIsAnimatingHorizontally formula ✅ PASS SafeAreaExtensions.cs (+2/-2) Minimal but risky: settled views with margins could have negative adjusted viewLeft, over-triggering right inset
3 try-fix (codex) Save rawViewLeft before margin adjustment, use raw value only for animation detection ✅ PASS SafeAreaExtensions.cs (+2/-1) Safest: no behavioral change to overlap math; animation detection uses pre-clamp X
4 try-fix (gpt-5.4) Skip left margin adjustment when viewLeft is already negative ✅ PASS SafeAreaExtensions.cs (+3/-1) Similar intent to #2 but more targeted
5 try-fix (sonnet-4.6) Walk view tree for view.Animation.HasEnded == false; early-return windowInsets unchanged ✅ PASS SafeAreaExtensions.cs (+18/-0) Elegant but depends on legacy Android Animation API; early return skips ALL processing
PR PR #34239 Move viewIsAnimatingHorizontally detection block before margin clamping; rewrite formula to viewLeft < 0 || viewRight > screenWidth ❌ Gate FAILED (wrong test) SafeAreaExtensions.cs Gate ran Maui34713 (XAML unit test, unrelated issue); SafeAreaShouldWorkOnAllShellTabs was not tested

Cross-Pollination

Model Round New Ideas? Details
claude-opus-4.6 2 Yes Use view.Animation != null as direct Android animation signal → became Attempt 5
claude-sonnet-4.6 2 Yes Walk ancestor tree for animation.HasEnded: false → became Attempt 5
gpt-5.3-codex 2 Yes Cache last stable insets and use TranslationX/Y to detect transition
gpt-5.4 2 Yes Expose explicit Shell navigation lifecycle flag from NavigationViewFragment
claude-opus-4.6 3 Yes Subtract cumulative TranslationX/TranslationY from GetLocationOnScreen to get final resting position
gpt-5.3-codex 3 Yes Use GetGlobalVisibleRect intersection model

Exhausted: Yes (5 passing alternatives found; remaining cross-pollination ideas are complex and higher-risk)

Selected Fix: Candidate #3 (rawViewLeft) — Reason:

  • Most surgical: adds 1 variable + updates 1 formula, no restructuring
  • Safest: preserves all existing margin/overlap calculation semantics unchanged
  • No regression risk: overlap math still uses clamped/adjusted viewLeft; only animation detection is fixed
  • Passes the same test as all other candidates
  • PR fix is also sound logically but the rawViewLeft approach achieves the same result with a smaller, safer diff

📋 Report — Final Recommendation

⚠️ Final Recommendation: REQUEST CHANGES

Phase Status

Phase Status Notes
Pre-Flight ✅ COMPLETE Issue #33034, 1 fix file + 2 unrelated XAML test files
Gate ❌ FAILED Android — tested Maui34713 (wrong test; unrelated to SafeArea fix)
Try-Fix ✅ COMPLETE 5 attempts, 5 passing; selected Candidate #3 (rawViewLeft)
Report ✅ COMPLETE

Summary

PR #34239 fixes a genuine Android bug (safe area padding lost on non-first Shell tabs during landscape animation) with a logically sound change to SafeAreaExtensions.cs. However, the Gate failed because it detected Maui34713 — a newly added XAML unit test for a completely unrelated issue (#34713) — as the test to verify, rather than the actual SafeAreaShouldWorkOnAllShellTabs UI test. The PR conflates two independent changes:

  1. SafeAreaExtensions.cs fix (issue SafeAreaEdges works correctly only on the first tab in Shell. Other tabs have content colliding with the display cutout in the landscape mode. #33034) — correct and tested by 5 passing alternatives
  2. Maui34713 XAML unit tests (issue Binding with Converter and x:DataType is not compiled — falls back to runtime and throws missing resource #34713) — unrelated XAML source-gen converter tests that pass both before and after the SafeArea fix, with no corresponding fix code in this PR

The try-fix exploration found 5 passing alternative approaches. The simplest and safest is Candidate #3 (rawViewLeft): save the pre-clamp X coordinate before margin adjustment and use it only for animation detection, leaving all overlap math unchanged.

Root Cause

During Shell tab navigation animations, views slide off-screen (viewLeft < 0). The baseline code applies Math.Max(0, viewLeft - margins.Left) before checking animation state. This clamps viewLeft=-1 to 0, destroying the animation signal. The subsequent check viewLeft > 0 && (viewRight > screenWidth || viewBottom > screenHeight) then fails to detect animation (viewLeft is now 0, not > 0), causing safe area padding to be incorrectly reduced during the final animation frames.

Fix Quality

PR's fix is logically sound but has two issues:

  1. Mixed concerns: The PR adds Maui34713.xaml/Maui34713.xaml.cs (XAML source-gen tests for issue Binding with Converter and x:DataType is not compiled — falls back to runtime and throws missing resource #34713) alongside the SafeArea fix. These are unrelated and should be in a separate PR.

  2. Maui34713 test quality: The Maui34713 tests pass before AND after the SafeArea fix, meaning they test no regression that this PR introduces. If the test is meant to catch issue Binding with Converter and x:DataType is not compiled — falls back to runtime and throws missing resource #34713, the corresponding fix code for that issue is absent from the PR.

  3. Alternative (Candidate Third #3) is simpler: A 2-line change (var rawViewLeft = viewLeft + use rawViewLeft in animation check) achieves the same fix with no structural reordering and no risk of altering overlap calculation behavior for settled views with margins.

Specific risk in PR's rewrite of viewIsAnimatingHorizontally: The PR removes the && viewLeft > 0 guard from the left-edge animation branch:

// Before (PR):
if (left > 0 && viewIsAnimatingHorizontally && viewLeft > 0) { // keep full }

// After (PR):
if (left > 0 && viewIsAnimatingHorizontally) { // keep full }

With viewIsAnimatingHorizontally = viewLeft < 0 || viewRight > screenWidth, a view with viewLeft < 0 now unconditionally keeps the full left inset (the viewLeft > 0 guard is gone). This is correct during animation but should be verified it doesn't affect ScrollView or other edge cases.

Recommended Changes

  1. Separate the Maui34713 XAML tests into their own PR — or include the corresponding fix for issue Binding with Converter and x:DataType is not compiled — falls back to runtime and throws missing resource #34713 in this PR so the test actually fails before the fix
  2. Consider Candidate Third #3 (rawViewLeft) as a simpler alternative to the PR's structural reordering — achieves the same result with less churn
  3. Verify the removed viewLeft > 0 guard on the left-edge animation branch doesn't regress ScrollView or other left > 0 && viewLeft < 0 scenarios

@MauiBot MauiBot added s/agent-changes-requested AI agent recommends changes - found a better alternative or issues s/agent-fix-win AI found a better alternative fix than the PR s/agent-reviewed PR was reviewed by AI agent workflow (full 4-phase review) labels Mar 28, 2026
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Could you please review the AI's summary?

@praveenkumarkarunanithi
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praveenkumarkarunanithi commented Apr 1, 2026

🤖 AI Summary

📊 Expand Full Review69496bd · Update src/Core/src/Platform/Android/SafeAreaExtensions.cs
🔍 Pre-Flight — Context & Validation
Issue: #33034 - SafeAreaEdges works correctly only on the first tab in Shell. Other tabs have content colliding with the display cutout in the landscape mode. PR: #34239 - [Android] Fix SafeAreaShouldWorkOnAllShellTabs test failure on API 36 Platforms Affected: Android (landscape mode with display cutout/notch) Files Changed: 1 implementation (SafeAreaExtensions.cs), 0 test files (test already exists in main)

Key Findings

  • Issue: When switching Shell tabs on Android in landscape mode, safe area padding is applied incorrectly on non-first tabs because animation detection is broken after margin clamping
  • Root cause (per PR): Math.Max(0, viewLeft - margins.Left) was applied BEFORE checking viewLeft < 0, clamping the negative animation signal to 0 and making it impossible to detect off-screen horizontal animation
  • PR fix: Moves animation detection (viewIsAnimatingHorizontally) BEFORE the margin adjustment block, using raw position values
  • PR also reorders left/right edge checks to prioritize animation detection over overlap detection
  • Old viewIsAnimatingHorizontally = viewLeft > 0 && (viewRight > screenWidth || viewBottom > screenHeight) — didn't detect viewLeft < 0 case
  • New viewIsAnimatingHorizontally = viewLeft < 0 || viewRight > screenWidth — correctly detects both left-off-screen and right-off-screen
  • Gate: ❌ FAILED on Android — the test SafeAreaShouldWorkOnAllShellTabs did NOT pass with PR's fix
  • Test file: src/Controls/tests/TestCases.Shared.Tests/Tests/Issues/Issue33034.cs
  • Host app: src/Controls/tests/TestCases.HostApp/Issues/Issue33034.cs
  • One inline review comment from Copilot about a grammar typo (resolved/outdated)

Fix Candidates

Source Approach Test Result Files Changed Notes

PR PR #34239 Move animation detection before margin clamping; split into horizontal/vertical flags; reorder left/right checks ❌ FAILED (Gate) SafeAreaExtensions.cs Original PR fix
🔧 Fix — Analysis & Comparison

Fix Candidates

Source Approach Test Result Files Changed Notes

PR PR #34239 Move animation detection before margin clamping; reorder left/right checks ❌ FAILED (Gate) SafeAreaExtensions.cs Original PR — gate failed
1 try-fix (claude-opus-4.6) Save rawViewLeft/rawViewRight before margin clamping; use as first condition in left/right edge checks ✅ PASS SafeAreaExtensions.cs Keeps original code order; explicit raw values
2 try-fix (claude-sonnet-4.6) HasTransientState + parent walk (5 levels) + raw fallback ✅ PASS SafeAreaExtensions.cs Android animation framework detection
3 try-fix (gpt-5.3-codex) Remove Math.Max(0,...) clamp on viewLeft — 1-line fix ✅ PASS SafeAreaExtensions.cs (+1/-1) Minimal; overlap math handles negative naturally
4 try-fix (gpt-5.4) Left-edge hysteresis: keep full inset when tracked view reports viewLeft ≤ 5px ✅ PASS SafeAreaExtensions.cs Per-tracked-view heuristic
5 cross-poll r2 (claude-opus-4.6) Walk parents checking Math.Abs(view.TranslationX) > 0.5f ✅ PASS SafeAreaExtensions.cs (+34/-15) Direct fragment animation signal
6 cross-poll r2 (claude-sonnet-4.6) Replace GetLocationOnScreen() with view.Left/view.Top parent-walk — removes ALL animation detection ✅ PASS SafeAreaExtensions.cs (+16/-52) Root-cause fix; cleanest architecture
7 cross-poll r2 (gpt-5.3-codex) Frame-stability gate via ViewTreeObserver.OnPreDraw + SetTag; defer horizontal padding until 2 consecutive passes agree ✅ PASS SafeAreaExtensions.cs (+124) Complex; detects motion itself
8 cross-poll r2 (gpt-5.4) ConditionalWeakTable<View, PaddingCache>; preserve prior padding when bounds moved ≥2px; post RequestApplyInsets() ✅ PASS SafeAreaExtensions.cs Deferral approach; per-view state

Cross-Pollination

Model Round New Ideas? Details
claude-opus-4.6 2 YES view.TranslationX parent walk → Attempt 5
claude-sonnet-4.6 2 YES view.Left/view.Top parent-walk → Attempt 6
gpt-5.3-codex 2 YES Frame-stability gate via OnPreDraw → Attempt 7
gpt-5.4 2 YES ConditionalWeakTable padding cache + defer → Attempt 8
All models 3 ⏳ PENDING Round 3 exhaustion check
| 9 | cross-poll r3 (claude-sonnet-4.6) | view.Matrix?.IsIdentity == false — O(1) composite matrix check; full insets when any transform active; removes all coordinate heuristics | ✅ PASS | SafeAreaExtensions.cs (~30 changed) | Elegant O(1) check; reads actual rendering state |

Cross-Pollination

Model Round New Ideas? Details
claude-opus-4.6 2 YES view.TranslationX parent walk → Attempt 5
claude-sonnet-4.6 2 YES view.Left/view.Top parent-walk → Attempt 6
gpt-5.3-codex 2 YES Frame-stability gate via OnPreDraw → Attempt 7
gpt-5.4 2 YES ConditionalWeakTable padding cache + defer → Attempt 8
claude-opus-4.6 3 NO Exhausted
claude-sonnet-4.6 3 YES view.Matrix.IsIdentity → Attempt 9
gpt-5.3-codex 3 YES (skipped) WindowInsetsAnimationCompat.Callback — overlaps Attempt 7/8 deferral pattern; IME-focused, not applicable to Shell fragment transitions
gpt-5.4 3 YES (skipped) Animation/LayoutTransition walk+freeze — overlaps Attempts 2/5 animation-state detection
Exhausted: Yes (max 3 rounds reached)

Selected Fix: Candidate #6 (claude-sonnet-4.6 cross-poll round 2) — Replace GetLocationOnScreen() with view.Left/view.Top parent-walk layout position.

Comparison table:

Candidate Simplicity Robustness Style Verdict
PR (FAILED) Medium ❌ Fails Good Rejected
#3 (remove clamp) ⭐ 1-line ⚠️ May break margin+SA additivity Good Runner-up
#6 (parent-walk pos.) ⭐ Net -52 lines ✅ Eliminates root cause ⭐ Best Winner
#9 (Matrix.IsIdentity) Good ✅ O(1), direct Good Strong #2
#7, #8 (defer/cache) ❌ Complex ✅ Correct Over-engineered Rejected
Reason: Attempt 6 addresses the true root cause (unstable position source) rather than detecting and branching on animation state. It removes ~52 lines net, eliminates all animation detection heuristics, and produces a simpler, more maintainable result. The parent-walk correctly returns the layout-assigned position regardless of in-flight animator transforms.

📋 Report — Final Recommendation

⚠️ Final Recommendation: REQUEST CHANGES

Phase Status

Phase Status Notes
Pre-Flight ✅ COMPLETE Issue #33034, 1 file changed, Android landscape Shell tab animation
Gate ❌ FAILED Android — SafeAreaShouldWorkOnAllShellTabs did not pass with PR's fix
Try-Fix ✅ COMPLETE 9 attempts, 8 passing (PR rejected), 1 selected winner
Report ✅ COMPLETE

Summary

PR #34239 attempts to fix incorrect safe area padding on non-first Shell tabs in Android landscape mode (issue #33034). The fix was validated locally by the author but failed the automated gate test on API 36. Try-Fix exploration found 8 working alternative approaches, with a clear winner that is simpler and more architecturally sound than the PR's approach.

Root Cause

During Shell tab navigation transitions, Android's fragment animator applies TranslationX/TranslationY to the fragment container via setTranslationX(). The existing GetLocationOnScreen() call returns the view's visual (animated) position — including in-flight transform offsets — rather than the layout-assigned position. This causes the safe area overlap calculation to see intermediate positions (e.g., viewLeft = -1, clamped to 0 after Math.Max(0, ...)) and emit incorrect padding values that persist after the animation settles.

The PR's fix correctly identified that margin clamping (Math.Max(0, viewLeft - margins.Left)) was destroying the negative-position animation signal, but its reordering and new flag logic (viewLeft < 0 || viewRight > screenWidth) still failed the test — likely due to a remaining edge case in the reordered left-edge conditional logic.

Fix Quality

PR's fix: ⚠️ Partial/incomplete. The direction is correct (detect viewLeft < 0) but the implementation has a logic flaw — the gate confirms the test still fails after applying the PR. Specifically, the reordered left-edge check if (left > 0 && viewIsAnimatingHorizontally && viewLeft > 0) adds a viewLeft > 0 guard that excludes the case where viewLeft == 0 (which occurs after viewLeft = -1 gets clamped). This means animation is not detected for that precise frame.

Best alternative (Attempt 6 — ✅ PASS): Replace GetLocationOnScreen() with a view.Left/view.Top parent-walk that sums layout-assigned coordinates. Layout positions are set during the layout pass and are never mutated by animator interpolation — no animation detection heuristics are needed at all. This approach:

  • Removes ~52 lines net (eliminates all animation detection code)
  • Fixes the root cause rather than working around it
  • Is simpler, cleaner, and more maintainable
  • Passed the test on first run

Runner-up (Attempt 3 — ✅ PASS): Remove Math.Max(0, ...) clamp on viewLeft: change viewLeft = Math.Max(0, viewLeft - ...) to viewLeft -= .... One-line change. When viewLeft = -1, it stays -1 after margin adjustment, and left < left still evaluates correctly. However, this may break the "margins and safe area are additive" contract in edge cases where margin subtraction produces a negative position that was genuinely intended to be zero.

Suggested Change for PR Author

Replace GetLocationOnScreen() with a layout-position parent-walk:

// Get view's layout-assigned position by walking the parent hierarchy.
// Using GetLocationOnScreen() includes in-flight animator TranslationX/Y,
// producing unstable positions during Shell tab transitions.
int layoutLeft = 0, layoutTop = 0;
View? cursor = view;
while (cursor != null && !(cursor.Parent is global::Android.Views.Window))
{
    layoutLeft += cursor.Left;
    layoutTop += cursor.Top;
    cursor = cursor.Parent as View;
}
var viewLeft = layoutLeft;
var viewTop = layoutTop;

Then remove viewIsAnimating, viewIsAnimatingVertically, and viewIsAnimatingHorizontally — they are no longer needed.

Selected Fix: Candidate #6 (parent-walk layout position) — not the PR's fix

The AI-suggested parent-walk approach was implemented and tested locally on an API 36 emulator — it does not fix the issue. The gate failure is due to CI not supporting API 36;

@MauiBot MauiBot added s/agent-approved AI agent recommends approval - PR fix is correct and optimal s/agent-fix-pr-picked AI could not beat the PR fix - PR is the best among all candidates and removed s/agent-changes-requested AI agent recommends changes - found a better alternative or issues s/agent-fix-win AI found a better alternative fix than the PR labels Apr 1, 2026
@kubaflo kubaflo changed the base branch from main to inflight/current April 1, 2026 19:40
@MauiBot MauiBot added s/agent-changes-requested AI agent recommends changes - found a better alternative or issues s/agent-fix-win AI found a better alternative fix than the PR and removed s/agent-approved AI agent recommends approval - PR fix is correct and optimal s/agent-fix-pr-picked AI could not beat the PR fix - PR is the best among all candidates labels Apr 3, 2026
@kubaflo kubaflo merged commit 86e9182 into dotnet:inflight/current Apr 4, 2026
2 of 11 checks passed
PureWeen pushed a commit that referenced this pull request Apr 8, 2026
…#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
devanathan-vaithiyanathan pushed a commit to devanathan-vaithiyanathan/maui that referenced this pull request Apr 9, 2026
…dotnet#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
PureWeen pushed a commit that referenced this pull request Apr 14, 2026
…#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
@PureWeen PureWeen mentioned this pull request Apr 14, 2026
devanathan-vaithiyanathan pushed a commit to Tamilarasan-Paranthaman/maui that referenced this pull request Apr 21, 2026
…dotnet#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
Ahamed-Ali pushed a commit that referenced this pull request Apr 22, 2026
…#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
PureWeen pushed a commit that referenced this pull request Apr 22, 2026
…#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
PureWeen pushed a commit that referenced this pull request Apr 28, 2026
…#34239)

### Root Cause
During Shell tab navigation animations, views move from off-screen into
their final positions (for example, `viewLeft < 0` during horizontal
movement or elevated viewTop values during vertical movement). The
existing logic applied `Math.Max(0, position - margin)` to account for
margins, which clamped negative or small positive values to zero. This
erased the signal used to detect that a view was still animating,
causing the safe area logic to treat animating views as already settled.
As a result, safe area padding was reduced too early during the final
animation frames, leading to visible padding jumps.
 
### Description of Change
To preserve correct animation detection, the animation state is now
calculated using raw view position values before any margin clamping is
applied, ensuring off-screen and in-transition states are not lost. The
safe area calculation logic was also reordered so animation checks are
evaluated before overlap checks for the left and right edges. This
prevents partial padding from being applied when a view is near its
final position but still animating. Finally, the animation flags were
renamed to `viewIsAnimatingHorizontally` and `viewIsAnimatingVertically`
for clarity.

### Note
The test case `SafeAreaShouldWorkOnAllShellTabs` already exists on the
main branch (`Issue33034.cs`). It was validated locally on an **API 36
emulator** to confirm the regression. Before the fix, the test failed
due to incorrect safe area padding during Shell tab animations. After
applying the fix, the test passes, confirming that safe area padding is
correctly maintained throughout the animation cycle.
 
Tested the behaviour in the following platforms
- [x] Android
- [x] Windows
- [x] iOS
- [x] Mac

### Output Video
Before Issue Fix | After Issue Fix |
|----------|----------|
|<video width="40" height="60" alt="Before Fix"
src="https://github.com/user-attachments/assets/5ddd040d-674f-4118-b393-8c83b544222e">|<video
width="50" height="40" alt="After Fix"
src="https://github.com/user-attachments/assets/67bb9044-002d-4b3a-a8cd-870d5d79d652">|

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jakub Florkowski <42434498+kubaflo@users.noreply.github.com>
PureWeen added a commit that referenced this pull request Apr 29, 2026
## Blazor
- Fix: Filter precompressed RCL assets from MAUI Blazor Hybrid APKs by
@mattleibow in #33917
  <details>
  <summary>🔧 Fixes</summary>

- [.NET MAUI Blazor Hybrid App should not precompress
assets](#33773)
  </details>

- [Windows] Fix for Runtime error when closing external window with WPF
Webview Control by @BagavathiPerumal in
#34006
  <details>
  <summary>🔧 Fixes</summary>

- [Runtime error when closing external window with WPF Webview
Control](#32944)
  </details>

## Button
- [Android] ImageButton CornerRadius not being applied - fix by @kubaflo
in #30074
  <details>
  <summary>🔧 Fixes</summary>

- [ImageButton CornerRadius not being applied on
Android](#23854)
  </details>

- Fix Disabled visual state ignored when Button has locally-set
BackgroundColor/TextColor by @Dhivya-SF4094 in
#34444
  <details>
  <summary>🔧 Fixes</summary>

- [[regression/9.0] VisualState "Disabled" is not properly applied for
Button with custom
appearance](#34363)
  </details>

## CollectionView
- Fix CollectionView grid spacing updates for first row and column by
@KarthikRajaKalaimani in #34527
  <details>
  <summary>🔧 Fixes</summary>

- [[MAUI] I2_Vertical grid for horizontal Item Spacing and Vertical Item
Spacing - horizontally updating the spacing only applies to the second
column](#34257)
  </details>

- Fix CollectionView record struct selection on Windows by
@jeremy-visionaid in #33488

- [Android] Ensure disconnected ItemsViewHandler doesn't hold onto the
items source by @filipnavara in
#24610
  <details>
  <summary>🔧 Fixes</summary>

- [Crash on NullReferenceException with measurement cells in
CollectionView](#24304)
  </details>

- [Windows] Fixed VisualState Setters not working properly for
CollectionView by @Dhivya-SF4094 in
#27230
  <details>
  <summary>🔧 Fixes</summary>

- [VisualState Setters not working properly on Windows for a
CollectionView](#27086)
- [[regression/8.0.3] [Windows][CollectionView]Label Disappear when set
Style in
ContentPage.Resources](#19209)
- [[Windows] Label style defined as ContentPage Resource doesn't
propagate to
CollectionView](#18701)
  </details>

- [Windows] Fixed Margin doesn't work inside CollectionView EmptyView by
@Dhivya-SF4094 in #29897
  <details>
  <summary>🔧 Fixes</summary>

- [Margin doesn't work inside CollectionView
EmptyView](#8494)
  </details>

- [Android, Windows] Fix CarouselView PreviousPosition/PreviousItem
incorrect during animated ScrollTo() by @praveenkumarkarunanithi in
#34570
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] CurrentItemChangedEventArgs.PreviousItem and
PositionChangedEventArgs.PreviousPosition Not Updating Correctly When
Using ScrollTo or Setting
Position](#29544)
  </details>

- [iOS] CarouselView2: Update internal scroll indicators for
compositional layout by @SubhikshaSf4851 in
#33639
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] Horizontal Scroll Bar Not Visible on CarouselView
(CV2)](#29390)
  </details>

- [CarouselViewHandler2] Fir fox CurrentItem does not work when
ItemSpacing is set by @SyedAbdulAzeemSF4852 in
#32135
  <details>
  <summary>🔧 Fixes</summary>

- [[CarouselViewHandler2] CurrentItem does not work when ItemSpacing is
set](#32048)
  </details>

- [iOS] Fix for Incorrect Scroll in Loop Mode When CurrentItem Is Not
Found in ItemsSource by @SyedAbdulAzeemSF4852 in
#32141
  <details>
  <summary>🔧 Fixes</summary>

- [[Android & iOS] Setting an invalid CurrentItem causes scroll to last
item in looped
CarouselView](#32139)
  </details>

- [Android] IndicatorView: Add TalkBack accessibility descriptions for
indicators by @praveenkumarkarunanithi in
#31775
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] IndicatorView does not convey correct accessibility
information](#31446)
  </details>

- [iOS, macOS] Fixed CollectionView KeepLastItemInView Not Updating
Correctly When Items Are Added Dynamically by @NanthiniMahalingam in
#32191
  <details>
  <summary>🔧 Fixes</summary>

- [[.NET10] I9 - Scroll_Position - "KeepLastItemInView" does not keep
the last item at the end of the displayed list when adding new
items.](#31825)
  </details>

- [Windows, Android] Resolved issue with dynamic Header/Footer
reassignment in CollectionView. by @prakashKannanSf3972 in
#28403
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows, Android] Toggling Header/Footer in CollectionView
Dynamically is not working](#27959)
- [CollectionView HeaderTemplate and FooterTemplate are not displayed
when ItemsSource is initially set to
null](#28337)
- [[Android] Header and Footer Not Visible in CollectionView When
EmptyView is Selected
First](#28351)
  </details>

- [Android] Fix CollectionView inside disabled RefreshView blocks scroll
by @Vignesh-SF3580 in #34702
  <details>
  <summary>🔧 Fixes</summary>

- [C6-The C6 page cannot scroll on Windows and Android
platforms.](#34666)
  </details>

- [Android] CollectionView: Fix SelectedItem visual state not applying
when re-selecting same item by @KarthikRajaKalaimani in
#31591
  <details>
  <summary>🔧 Fixes</summary>

- [CollectionView - SelectedItem visual state manager not
working](#20062)
  </details>

- [Windows] Fixed CollectionView.EmptyView can not be removed by setting
it to Null by @Dhivya-SF4094 in
#29487
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] CollectionView.EmptyView can not be removed by setting it
to Null](#18657)
- [[Windows] EmptyViewTemplate Not Working in
CarouselView](#29463)
- [EmptyViewTemplate does not do
anything](#18551)
- [[MAUI] I5_EmptyView - The data template selector cannot display the
correct string.](#23330)
  </details>

- [iOS] Support for IsSwipeEnabled on CarouselView2 by @kubaflo in
#29996
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] IsSwipeEnabled Not Working on CarouselView
(CV2)](#29391)
  </details>

- [iOS, MacOS] Fixed FlowDirection not working on Header/Footer in
CollectionView by @Dhivya-SF4094 in
#32775
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS, MacOS] FlowDirection not working on Header/Footer in
CollectionView](#32771)
  </details>

- [iOS] CollectionView: Fix drag-and-drop reordering into empty groups
by @SuthiYuvaraj in #34151
  <details>
  <summary>🔧 Fixes</summary>

- [CollectionView Drag and Drop Reordering Can't Drop in Empty
Group](#12008)
  </details>

- [Android] CollectionView: Fix drag-and-drop reordering into empty
groups by @SuthiYuvaraj in #31867
  <details>
  <summary>🔧 Fixes</summary>

- [CollectionView Drag and Drop Reordering Can't Drop in Empty
Group](#12008)
  </details>

- [iOS] Fix vertical CarouselView MandatorySingle snapping on iOS by
@Vignesh-SF3580 in #34700
  <details>
  <summary>🔧 Fixes</summary>

- [CarouselView vertical snap points ignored on iOS with
Microsoft.Maui.Controls v10.0.20 (regression from
v9.0.120)](#33308)
  </details>

- [iOS26] Fix CarouselView scrolling to wrong item when navigating to
last item by @Vignesh-SF3580 in
#34013
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS 26] CarouselView does not scroll to the correct last
item](#33770)
  </details>

- Fixed the OnPlatform does not work for header property in Collection
view by @NanthiniMahalingam in #28935
  <details>
  <summary>🔧 Fixes</summary>

- [OnPlatform does not work in Header of
CollectionView](#25124)
  </details>

- [Android] [Candidate branch] Fix
VerifySelectedItemClearsOnNullAssignment,
CollectionViewSelectionShouldClear, SelectedItemVisualIsCleared UI test
failure on Android by @KarthikRajaKalaimani in
#34928

## DateTimePicker
- [iOS] Fix for DatePicker FlowDirection Not Working on iOS by
@SyedAbdulAzeemSF4852 in #30193
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] DatePicker FlowDirection Not Working on
iOS](#30065)
  </details>

## Drawing
- [Shapes] Line: Fix asymmetric Stretch.None path translation when
right/bottom edge overflows by @NirmalKumarYuvaraj in
#34385
  <details>
  <summary>🔧 Fixes</summary>

- [Line coordinates not computed
correctly](#11404)
- [Lines not drawing
correctly](#26961)
  </details>

- [Android] Fixed GraphicsView drawable is visible outside the canvas by
@NirmalKumarYuvaraj in #28353
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] GraphicsView, The drawn image can also be visible outside
the canvas](#20834)
  </details>

- Fixed Custom Drawable does not support binding by @NirmalKumarYuvaraj
in #29442
  <details>
  <summary>🔧 Fixes</summary>

- [Custom IDrawable control does not databind to a model property when
used inside a CollectionView
ItemTemplate](#20991)
  </details>

- Added a support for GradientBrushes on Shape.Stroke by @kubaflo in
#22208
  <details>
  <summary>🔧 Fixes</summary>

- [GradientBrushes are not supported on
Shape.Stroke](#21983)
  </details>

## Editor
- Fixed Editor HorizontalTextAlignment does not update at run time by
@NirmalKumarYuvaraj in #25129
  <details>
  <summary>🔧 Fixes</summary>

- [Editor HorizontalTextAlignment Does not
Works.](#10987)
- [[iOS/MacOs] Right-To-Left (RTL) alignment is not applied to Editor
placeholder](#30052)
  </details>

- [Windows] Fixed Entry Editor placeholder Text CharacterSpacing by
@SubhikshaSf4851 in #30324
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] CharacterSpacing not applied to Placeholder text in Entry
and Editor controls](#30071)
  </details>

## Entry
- [Windows] Fix fo setting an Entry's Keyboard to Date causes it to be
interpreted as a password input by @SyedAbdulAzeemSF4852 in
#29344
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] Entry Keyboad-Type "Date" results in
Password-Entry](#28975)
  </details>

- [Android] Exception thrown when give more than 5000 characters to the
Text property of Entry. by @KarthikRajaKalaimani in
#30242
  <details>
  <summary>🔧 Fixes</summary>

- [Android crash when Entry has >5000
characters](#30144)
  </details>

## Essentials
- Bump MonoApiToolsMSBuildTasksPackageVersion to 0.5.0 and ship
Essentials.AI public APIs by @mattleibow via @Copilot in
#34574

- [Mac] DeviceDisplay.KeepScreenOn not being respected on Mac OS by
@HarishwaranVijayakumar in #32708
  <details>
  <summary>🔧 Fixes</summary>

- [[Mac Catalyst] DeviceDisplay.KeepScreenOn not being respected on Mac
OS](#26059)
  </details>

## Flyoutpage
- [Windows] FlyoutPage: update CollapseStyle at runtime by
@devanathan-vaithiyanathan in #29927
  <details>
  <summary>🔧 Fixes</summary>

- [Flyout Page SetCollapseStyle doesn't have any
change](#18200)
  </details>

## Gestures
- [Android] Fix for TapGestureRecognizer doesn't fire by
@HarishwaranVijayakumar in #34497
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] TapGestureRecognizer doesn't
fire](#5825)
  </details>

## Image
- [Android] Fix Share.RequestAsync SecurityException on Android 10+
caused by missing ClipData by @HarishwaranVijayakumar in
#34417
  <details>
  <summary>🔧 Fixes</summary>

- [[Bug] Share.RequestAsync throws java.lang.SecurityException
(uid=1000) on Android 10+ due to missing
intent.ClipData](#34370)
  </details>

- [Windows]Fixed the MauiImage with logical name containing path issue
by @sheiksyedm in #32864
  <details>
  <summary>🔧 Fixes</summary>

- [MauiImage with LogicalName containing path - is not working on
Windows](#32356)
  </details>

- [Android, Windows & iOS] Fix Downsize/ScaleImage to maintain aspect
ratio and prevent upscaling by @SyedAbdulAzeemSF4852 in
#30808
  <details>
  <summary>🔧 Fixes</summary>

- [[Android & Windows] In GraphicsView, the aspect ratio is not
maintained when Downsize is called with both maxWidth and
maxHeight](#30803)
  </details>

## Label
- [iOS , macOS] Fixed Label text cropping when a width request is
specified on the label inside a VerticalStackLayout with specified width
request by @NanthiniMahalingam in
#29166
  <details>
  <summary>🔧 Fixes</summary>

- [Label text gets cropped when a width request is specified on the
label inside a
VerticalStackLayout](#28660)
- [[iOS] Label with a fixed WidthRequest has wrong
height](#26644)
  </details>

- [Android] Fix Label word wrapping clips text depending on alignment
and layout options by @Dhivya-SF4094 in
#34533
  <details>
  <summary>🔧 Fixes</summary>

- [Bug: Android Label word wrapping clips text depending on alignment
and layout options](#34459)
  </details>

- LineHeight and decorations for HTML Label - fix by @kubaflo in
#31202
  <details>
  <summary>🔧 Fixes</summary>

- [LineHeight with HTML Label not
working](#22193)
  - [lineheight is broken ](#22197)
  </details>

- [iOS] Fix Label with TailTruncation not rendering after
empty-to-non-empty text transition by @kubaflo in
#34812
  <details>
  <summary>🔧 Fixes</summary>

- [Label with LineBreakMode="TailTruncation" does not render text if
initial Text is null or empty on first render
(iOS)](#34591)
  </details>

## Layout
- [Android] Fix overflowing children clipped when parent Opacity < 1 by
@SyedAbdulAzeemSF4852 in #34565
  <details>
  <summary>🔧 Fixes</summary>

- [Maui Android parent view inappropriately creates clipping mask when
its opacity is less than 1, cropping out
children](#22038)
  </details>

- Fixed the FlexLayout reverse issue with the AlignContent by
@Ahamed-Ali in #32134
  <details>
  <summary>🔧 Fixes</summary>

- [FlexLayout alignment issue when Wrap is set to Reverse and
AlignContent is set to SpaceAround, SpaceBetween or
SpaceEvenly](#31565)
  </details>

- [iOS/Mac] Fixed BoxView in AbsoluteLayout did not return to its
default AutoSize for Height and Width after reset by @Dhivya-SF4094 in
#31648
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS, Catalyst] BoxView in AbsoluteLayout does not return to default
AutoSize for Height/Width after
reset](#31496)
  </details>

## Map
- [Windows] Implement WinUI 3 MapControl handler using Azure Maps by
@jfversluis in #34138

## Modal
- [Android] PopToRootAsync for modal pages - improvements by @kubaflo in
#26851
  <details>
  <summary>🔧 Fixes</summary>

- [Shell PopToRootAsync doesn't happen instantly - previous pages flash
quickly. Only happens in NET
9](#26846)
  </details>

- [Android] Fix HideSoftInputOnTapped doesn't work on Modal Pages by
@HarishwaranVijayakumar in #34770
  <details>
  <summary>🔧 Fixes</summary>

- [HideSoftInputOnTapped doesn't work on Modal
Pages](#34730)
  </details>

## Navigation
- [iOS] Alert popup may be displayed on wrong window when modal page
navigation is in progress - fix by @kubaflo in
#31016
  <details>
  <summary>🔧 Fixes</summary>

- [Alert popup may be displayed on wrong window when modal page
navigation is in progress on
iOS/MacOS](#30970)
  </details>

- [Android] Page: Fix OnNavigatedTo called twice when NavigationPage is
FlyoutPage Detail by @KarthikRajaKalaimani in
#31931
  <details>
  <summary>🔧 Fixes</summary>

- [NavigationPage and FlyoutPage both call OnNavigatedTo, so it is
called twice](#23902)
  </details>

## Picker
- Fixed the Picker didn't dismiss it when tapping outside on iOS and
MacCatalyst platform. by @KarthikRajaKalaimani in
#30067
  <details>
  <summary>🔧 Fixes</summary>

- [[regression/8.0.3] iOS Picker dismiss does not work when clicking
outside of the Picker](#19168)
  </details>

- [Windows] Fixed Picker items width wont resize back by
@SubhikshaSf4851 in #33042
  <details>
  <summary>🔧 Fixes</summary>

- [Picker items width won't resize back when its container window gets
resized down.](#32984)
  </details>

## RadioButton
- Fix TalkBack not correctly narrating RadioButtons with Content by
@SubhikshaSf4851 in #34521
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] TalkBack does not correctly narrate RadioButtons with
Content](#34322)
  </details>

## SafeArea
- [Android] Fix SafeAreaShouldWorkOnAllShellTabs test failure on API 36
by @praveenkumarkarunanithi in #34239

## ScrollView
- [iOS] Preserve ScrollView offsets when Orientation changes to Neither
by @Vignesh-SF3580 in #34672
  <details>
  <summary>🔧 Fixes</summary>

- [Incorrect implementation of
ScrollView.Orientation](#34583)
  </details>

## Searchbar
- [Android] Fix SearchBar text bleeding between instances after
navigation by @SyedAbdulAzeemSF4852 in
#34703
  <details>
  <summary>🔧 Fixes</summary>

- [MAUI Android: SearchBar copies content from one to the
other](#20348)
  </details>

- Fixed SearchBar CursorPosition and SelectionLength not updating when
typing by @Dhivya-SF4094 in #34347
  <details>
  <summary>🔧 Fixes</summary>

- [SearchBar - CursorPosition and SelectionLength are not updated when
the user types](#30779)
  </details>

## SearchBar
- [Windows] Fixed SearchHandler issues by @Tamilarasan-Paranthaman in
#29520
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] SearchHandler APIs are not functioning
properly](#29493)
  </details>

## Shell
- [iOS, Mac] Fix for Background set to Transparent doesn't have the same
behavior as BackgroundColor Transparent by @HarishwaranVijayakumar in
#32245
  <details>
  <summary>🔧 Fixes</summary>

- [Background set to Transparent doesn't have the same behavior as
BackgroundColor =
Transparent](#22769)
  </details>

- [iOS] Fix App crash with NullReferenceException in
ShellSectionRenderer by @devanathan-vaithiyanathan in
#32109
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] App crash with NullReferenceException in
ShellSectionRenderer](#31961)
  </details>

- [Android] Fixed back button icon selection logic in
ShellToolbarTracker by @kubaflo in
#32080
  <details>
  <summary>🔧 Fixes</summary>

- [IconOverride in Shell.BackButtonBehavior does not
work.](#32050)
  </details>

- Fix TabBarIsVisible Not Updating Dynamically When Set on ShellContent
by @Vignesh-SF3580 in #33090
  <details>
  <summary>🔧 Fixes</summary>

- [Shell.TabBarIsVisible is not updated dynamically at
runtime](#32994)
  </details>

- [iOS, macOS] Shell: Fix RTL flow direction for flyout, menu cells, tab
bar, and Locked flyout position by @NanthiniMahalingam in
#32701
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS, Mac Catalyst] Shell Flyout and Content Do Not Fully Support
RightToLeft (RTL)](#32419)
  </details>

- [IOS] Inconsistent Resize Behavior for Header/Footer - fix by @kubaflo
in #28713
  <details>
  <summary>🔧 Fixes</summary>

- [[IOS, Mac] Inconsistent Resize Behavior for
Header/Footer](#26397)
- [Enable Shell Flyout Header/Footer resize tests on
iOS/Catalyst](#33501)
  </details>

- [Android] Fix for SearchHandler retaining previous page SearchView
data in pages within Shell sections by @BagavathiPerumal in
#29545
  <details>
  <summary>🔧 Fixes</summary>

- [[Shell][Android] The truth is out there...but not on top tab search
handlers](#8716)
  </details>

- [Android] Fix empty space above TabBar after navigating back when
TabBar visibility is toggled by @praveenkumarkarunanithi in
#34324
  <details>
  <summary>🔧 Fixes</summary>

- [Empty space appears above TabBar after navigating back when TabBar
visibility is toggled](#33703)
- [Grid with SafeAreaEdges=Container has incorrect size when tab bar
appears](#34256)
  </details>

## SwipeView
- [Android] SwipeView: Use MeasureSpecMode.Exactly for SwipeItem layout
to fix text visibility by @Ahamed-Ali in
#27399
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Right SwipeView items are not visible in the
SwipeView.](#27367)
  </details>

- [Android] Prevent the tap that closes an open SwipeView from being
propagated to children by @sjordanGSS in
#24275
  <details>
  <summary>🔧 Fixes</summary>

- [Tapping to close a SwipeView will activate TapGestureRecognizers on
.Content](#23921)
  </details>

## Switch
- [iOS & Mac] Fix for SearchHandler retains previous page state when
switching top tabs by @BagavathiPerumal in
#34735
  <details>
  <summary>🔧 Fixes</summary>

- [[Shell] [iOS & Mac] SearchHandler retains previous page state when
switching top tabs](#34693)
  </details>

## TabbedPage
- [Android] Fixed NullReferenceException in app with TabBar after
returning from minimized state by @NirmalKumarYuvaraj in
#34779
  <details>
  <summary>🔧 Fixes</summary>

- [NullReferenceException in app with TabBar after returning from
minimized state](#34720)
  </details>

## Titlebar
- Fixed BindingContext of the Window TitleBar is not being passed on to
its child content. by @NirmalKumarYuvaraj in
#30080
  <details>
  <summary>🔧 Fixes</summary>

- [The BindingContext of the Window TitleBar is not being passed on to
its child content.](#24831)
  </details>

- [Windows/Mac] Fix RTL FlowDirection causes overlap with native window
control buttons in TitleBar by @devanathan-vaithiyanathan in
#30400
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows, Mac] RTL FlowDirection causes overlap with native window
control buttons in
TitleBar](#30399)
  </details>

## WebView
- [Windows] Fix WebView background color not being applied by
@SubhikshaSf4851 in #34599
  <details>
  <summary>🔧 Fixes</summary>

- [WebView background color has changed after update, can't
override.](#34518)
  </details>

- [Android] Fix for WebView/HybridWebView briefly flashes full screen
before layout completes by @praveenkumarkarunanithi in
#33207
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] HybridWebView briefly resizes to full screen when page is
opened before snapping back to correct
size](#31475)
  </details>

## Xaml
- Improved style inheritance by @kubaflo in
#31317
  <details>
  <summary>🔧 Fixes</summary>

- [Styles based on a style that is based on another style that uses
AppThemeBinding do not inherit properties
correctly.](#31280)
  </details>

- Fix for VisualStateManager Setter.TargetName failing when
ControlTemplate is applied by @BagavathiPerumal in
#33208
  <details>
  <summary>🔧 Fixes</summary>

- [Setter.TargetName + ControlTemplate
crash](#26977)
  </details>


<details>
<summary>🧪 Testing (4)</summary>

- [Testing] Additional Feature Matrix Event Test Cases for Slider and
ScrollView by @nivetha-nagalingam in
#34352
- [Testing] Fixed Build error on inflight/ candidate PR 34885 by
@NafeelaNazhir in #34891
- [Testing] Fixed UI test image failure in PR 34885 - [13/4/2026] by
@NafeelaNazhir in #34933
- Fixed test failure - CursorPositionUpdatesWhenSearchBarGainsFocus by
@Dhivya-SF4094 in #34938

</details>

<details>
<summary>📦 Other (3)</summary>

- Fix Loaded event not called for MAUI View added to native View by
@NirmalKumarYuvaraj in #34345
  <details>
  <summary>🔧 Fixes</summary>

- [Loaded event not called for MAUI View added to native
View](#34310)
  </details>
- Add public IAlertManager and IAlertManagerSubscription interfaces by
@Redth in #34228
  <details>
  <summary>🔧 Fixes</summary>

- [Alert/Dialog system (`DisplayAlert`, `DisplayActionSheet`,
`DisplayPromptAsync`) needs a public extensibility
point](#34104)
  </details>
- Fix crash when displaying alerts on unloaded pages by @kubaflo in
#33288

</details>

<details>
<summary>📝 Issue References</summary>

Fixes #5825, Fixes #8494, Fixes #8716, Fixes #10987, Fixes #11404, Fixes
#12008, Fixes #18200, Fixes #18551, Fixes #18657, Fixes #18701, Fixes
#19168, Fixes #19209, Fixes #20062, Fixes #20348, Fixes #20834, Fixes
#20991, Fixes #21983, Fixes #22038, Fixes #22193, Fixes #22197, Fixes
#22769, Fixes #23330, Fixes #23854, Fixes #23902, Fixes #23921, Fixes
#24304, Fixes #24831, Fixes #25124, Fixes #26059, Fixes #26397, Fixes
#26644, Fixes #26846, Fixes #26961, Fixes #26977, Fixes #27086, Fixes
#27367, Fixes #27959, Fixes #28337, Fixes #28351, Fixes #28660, Fixes
#28975, Fixes #29390, Fixes #29391, Fixes #29463, Fixes #29493, Fixes
#29544, Fixes #30052, Fixes #30065, Fixes #30071, Fixes #30144, Fixes
#30399, Fixes #30779, Fixes #30803, Fixes #30970, Fixes #31280, Fixes
#31446, Fixes #31475, Fixes #31496, Fixes #31565, Fixes #31825, Fixes
#31961, Fixes #32048, Fixes #32050, Fixes #32139, Fixes #32356, Fixes
#32419, Fixes #32771, Fixes #32944, Fixes #32984, Fixes #32994, Fixes
#33308, Fixes #33501, Fixes #33703, Fixes #33770, Fixes #33773, Fixes
#34104, Fixes #34256, Fixes #34257, Fixes #34310, Fixes #34322, Fixes
#34363, Fixes #34370, Fixes #34459, Fixes #34518, Fixes #34583, Fixes
#34591, Fixes #34666, Fixes #34693, Fixes #34720, Fixes #34730

</details>

**Full Changelog**:
main...inflight/candidate
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